Welcome to the COMMdelicious Restaurant Game! Please read over Chapter 1 in our textbook before entering the COMMdelicious Restaurant.
Game Rules:
* Follow the prompts as they present themselves in the game.
* Complete the game until you arrive at a correct answer.
* Do not use the back button in the browser. Keep moving forward in the game until you arrive at a correct answer. You will have the opportunity to replay the game numerous times.
* Go out to dinner more than once until you locate the correct answer for all three Communication Models.
* Once you have located the correct answer for all three Communication Models, proceed to the COMMdelicious discussion in our LMS.
[[Enter the COMMdelicious Restaurant.->COMMdelicious Restaurant]]
This game is a work in progress. Please do not replicate or use this game without the creator's approval. Thank you.
Originally created in 2019 by Jennifer Huynh Thi Anh Morrison, PhD., Communication Studies, San Jose State University
Last revised: September 2021
Reference:
West, R. & Turner, L.H. (2018). //Introducing communication theory: Analysis and application//(6th ed.). New York: McGraw Hill.
Audio Sources:
Restaurant Ambiance by stephan on SoundBible
Small Crowd Applause by Yannick Lemieux on SoundBible
Street by Daniel Simion on SoundBibleThe waiter arrives at your table.
Waiter: Hello, may I take your order?
Your respond with...
[[I would like to hear the specials.->Specials]]
[[What do you recommend?->Recommend]]
<audio src="http://soundbible.com/grab.php?id=1664&type=mp3" autoplay>Waiter: Our specials today are a Ceasar salad topped with fresh %U$#On@ cheese and handmade (g#!}'& and a Club sandwich served with ^)#%V@P and $#C^*;% on the side.
You respond with...
[[Can you repeat that again? It is really loud in here and I could not hear you.->Choice 3b]]
<audio src="http://soundbible.com/grab.php?id=1664&type=mp3" autoplay>Waiter: Thank you. Your order will be out shortly.
Reflection Time:
Which model of communication did you and the waiter just exemplify?
[[Linear Model of Communication->Model 1b]]
[[Interactional Model of Communication->Model 2b]]
[[Transactional Model of Communication->Model 3b]]
<audio src="http://soundbible.com/grab.php?id=1664&type=mp3" autoplay>Waiter: Thank you. Your order will be out shortly.
Reflection Time:
Which model of communication did you and the waiter just exemplify?
[[Linear Model of Communication->Model 1b]]
[[Interactional Model of Communication->Model 2b]]
[[Transactional Model of Communication->Model 3b]]
<audio src="http://soundbible.com/grab.php?id=1664&type=mp3" autoplay>The waiter steps closer to you and speaks to you in a louder voice.
Waiter: Our specials today are a Ceasar salad topped with fresh parmesian cheese and hand made croutons and a Club sandwich served on slices of our homemade sourdough bread.
You respond with...
[[Thank you for repeating the specials. I will order the salad.->Choice 1b]]
[[Thank you for repeating the specials. I will order the sandwich.->Choice 2b]]
<audio src="http://soundbible.com/grab.php?id=1664&type=mp3" autoplay>You are incorrect. Please try again.
[[Interactional Model of Communication->Model 2b]]
[[Transactional Model of Communication->Model 3b]]You are correct! According to Turner & West (2018), the Interactional Model of Communication views communication as the sharing of meaning with feedback that links source and receiver. In other words, feedback is a big element of this communication model that makes it very different from the Linear Model of Communication. In this interaction, you had to give feedback to the waiter to let them know you did not understand what they were saying. The waiter stepped closer to you and repeated themselves in a louder voice to help you hear and understand what they had to say. Thus, your feedback to the waiter allowed you to better hear and understand what the waiter was trying to communicate to you.
Suggestion: Try going through this game again and select different responses. See how the communication changes and relates to the communication models.
[[Let's go out to dinner again.->COMMdelicious Restaurant]]
<audio src="http://soundbible.com/grab.php?id=1964&type=mp3" autoplay>You are incorrect. Please try again.
[[Linear Model of Communication->Model 1b]]
[[Interactional Model of Communication->Model 2b]]Waiter: I recommend the Ceasar salad. You won't get pre-made croutons from the box here. Our chef makes the croutons each morning. Our croutons are light, crunchy, and packed full of flavor. Local farmers in the area make the freshly shredded parmesan cheese that tops the salad.
If the croutons and local cheese do not interest you, I would recommend the sandwich. I have eaten it on a few occasions and found it to be delicious. You may choose your side with your sandwich too. I often order it with onion rings instead of fries, especially when our chef makes their homemade truffle dipping sauce. The chef only makes it three months out of the year when truffles are in season. You're in luck too. The chef just made a fresh batch of the truffle dipping sauce.
You respond with...
[[Those croutons sound yummy. My grandmother made some wonderful homemade bread when I was growing up. Your homemade croutons made me think about her delicious bread. I will have the salad.->Choice 1c]]
[[The dipping sauce sounds yummy. I like having a choice of sauces. I dislike the traditional ketchup served as the only option for dipping sauces. I will have the sandwich with a side of the truffle dipping sauce and onion rings.->Choice 2c]]
<audio src="http://soundbible.com/grab.php?id=1664&type=mp3" autoplay>Waiter: Your order will be out shortly.
Reflection Time:
Which model of communication did you and the waiter just exemplify?
[[Linear Model of Communication->Model 1c]]
[[Interactional Model of Communication->Model 2c]]
[[Transactional Model of Communication->Model 3c]]
<audio src="http://soundbible.com/grab.php?id=1664&type=mp3" autoplay>Waiter: Your order will be out shortly.
Reflection Time:
Which model of communication did you and the waiter just exemplify?
[[Linear Model of Communication->Model 1c]]
[[Interactional Model of Communication->Model 2c]]
[[Transactional Model of Communication->Model 3c]]
<audio src="http://soundbible.com/grab.php?id=1664&type=mp3" autoplay>You are incorrect. Please try again.
[[Interactional Model of Communication->Model 2c]]
[[Transactional Model of Communication->Model 3c]]You are incorrect. Please try again.
[[Linear Model of Communication->Model 1c]]
[[Transactional Model of Communication->Model 3c]]You are correct! According to Turner & West (2018), the Transactional Model of Communication views communication as the simultaneous sending and receiving of messages. In other words, communication does not stop as you both are adding to the context and meaning of the communication experience. The key feature in this model of communication is that messages building upon eachother (one message builds upon the last message and that next message builds upon the previous one, etc.). In this interaction, your asked the waiter for their suggestion. The waiter responded with explanations for why they would recommend certain dishes which built upon and directed you in your choice of a response.
Suggestion: Try going through this game again and select different responses. See how the communication changes and relates to the communication models.
[[Let's go out to dinner again.->COMMdelicious Restaurant]]
<audio src="http://soundbible.com/grab.php?id=1964&type=mp3" autoplay>You have left the restaurant and are now walking down the street looking for another restaurant to dine in.
Reflection Time:
Which model of communication did you exemplify while you were inside of the restaurant?
[[Linear Model of Communication->Model 1d]]
[[Interactional Model of Communication->Model 2d]]
[[Transactional Model of Communication->Model 3d]]
<audio src="http://soundbible.com/grab.php?id=2175&type=mp3" autoplay>You are correct! According to Turner & West (2018), the Linear Model of Communication views communication as a one-way view of communication that assumes a message is sent by a source to a receiver through a channel. The channel frequently corresponds to the visual, tactile, olfactory, and auditory senses. In other words, you use your senses to communicate and receive meaning. In this interaction, sour smell of the restaurant was used to communicate a meaning to you. In turn, you did not communicate any feedback since you left the restaurant. It was a one-way communication from the restaurant to you.
Suggestion: Try going through this game again and select different responses. See how the communication changes and relates to the communication models.
[[Let's go out to dinner again.->COMMdelicious Restaurant]]
<audio src="http://soundbible.com/grab.php?id=1964&type=mp3" autoplay>You are incorrect. Please try again.
[[Linear Model of Communication->Model 1d]]
[[Transactional Model of Communication->Model 3d]]You are incorrect. Please try again.
[[Linear Model of Communication->Model 1d]]
[[Interactional Model of Communication->Model 2d]]You enter a restaurant and are seated at a table by the host. The host hands you a menu. As you are looking over the menu you decide to do one of the following:
There is an overpowering sour smell in the restaurant. You begin to feel nauseous. [[You leave the restaurant.->Leave]]
You continue to look over the menu and [[wait for the waiter to arrive at your table.->Waiter]]
<audio src="http://soundbible.com/grab.php?id=1664&type=mp3" autoplay>